Wednesday, February 27, 2013

Another Week, Another Milestone, Another Blog Entry

You know, I really wanted to write an upbeat blog entry this week, but I find that I just can't. It's not really one thing or another either. I mean, it's late February and the weather is crap and the sky is gray, and I'm reaching the midpoint of completing the film – which means, as it usually does, that I've reach a point where I can't see the end, just the interminable middle part (that never seems to end).

Bleh.

The thing is, I've been here so many times before with past projects, that it's no longer a new feeling. Just the same old, same old. I know that in a couple weeks I'll clear the middle bits and start to see the end. I'll feel much better about everything – especially since Spring will soon be here and the world will be a brighter, greener place. It's just that right now I'm tired of all of this. I also know that I can't stop and take a break, even though I'm dying to.

Bleh.

Anyway. I've finished colorizing (or grayscaling) the last nine cels from sequence four, and reworked the Astronaut crying sequence as well. That looks pretty good. Getting approve on it, then grayscaling the shot will complete the initial animation work on that sequence. That finishes up last week's goal. As to this week, I reworked the animation for the Astronaut laughing, though it doesn't seem quite right. There is a “hiccup” in the last few frames and I'll need to review that with everyone to figure out the problem and resolve it. Also, I've colorized the cels from two of the final shots and reworked the falling away of the clock at the end to center it. Additionally, I've added a still in the first sequence for an over the shoulder shot of the paper the Astronaut picks up. We'll see how people like that and whether or not the music works with it too. Of course there is always what I didn't get done: reanimating the opening shot of sequence five where the astronaut freaks out. There's always something.

Bleh.

So, next week I have to fix the animation – which will take a bit. Do some more colorizing/grayscaling, and start to work on secondary animations for each sequence. I'm scheduled to work on the floating paper for sequences one and five, but with the additional work I think I may just do the secondary/finishing animation for sequence three (the subway shots). Those should be fair quick and easy to do. We'll see how far I get, and whether the weather and my mood improve any.

Oh, and I still have no prospects for a job. Stay tuned...

Tuesday, February 19, 2013

My Inner Colorist Was Run Over By A Bus

When I was much younger man, I had the dream of becoming a comic book artist. To that end, I picked up pads of paper, pencils, pens, bristol board, a lettering guide – all the things you needed to learn the trade. And I worked at it. Hard. I explored the venue, even going so far as to pick up a full set of Dr. P. H. Martin's watercolor dyes. This was important, because these were the materials that professional colorists used in the days before digital color came along.

But those days were long ago, and I remember them fondly. Now, I find myself coloring cels for my latest animated piece, and you know what?

I HATE COLORING!!!

Gah! It is repetitive, annoying, and necessary. Three things that are guaranteed to drive me nuts. Honestly, it's the repetitiveness of coloring that really makes me nuts. I spend half an hour on one cel, and there are still fifteen to twenty more to do in the set. I lose track of where I am, what color I'm using, which layer I'm on – let me tell you, the keys crtl + z have become my best friends.

So, with that having been said, project moves along at a constant pace. It is giving me considerable experience in using a graphic tablet, and the end result does have a hand-made, painterly quality to it, which was the original intent. So, it seems to be working. It's just slow and steady. That kind of makes me crazy, as I've always like “fast” art. I know that taking your time and making it right is what is necessary, it's just that once I start a project I want to be done with it. Maybe I'm just crazy.

Well, I haven't finished everything for this milestone, so I need to get back to the grind. Stay tuned...

Tuesday, February 12, 2013

The Light At The End Of The Tunnel Isn't Hope,
It's An On Coming Train

This week I have gone from being very far behind to being on top of things, and at a very low cost in time. This is fantastic, this is great, this is wonderful.

So, why don't I feel good about it?

Probably because I don't. There are a lot of things coming together at this point that make me very unhappy and uneasy. There is the continuing uncertainty with my marriage, my lack of finding work and the impending loss of unemployment benefits, the mid-winter blues, limited money and bills piling up, and the advancement of my friends in their careers while I'm still at school. All-in-all it doesn't make me excited about this project.

And yet last semester I was stoked about it.

Yeah well that was last year. Now I see it as a long, slow, grueling, uphill climb to complete a piece that no one seems to get, no one seems to like, and may not help me in terms of my new career. I'm really worried about where I'm going here, and I really don't see the light at the end of the tunnel.

In any event, I have completed the coloring of the last two shots in scene two, and all the coloring – or black and whiting, as you will – of the cels in sequence three. They look pretty good, but I'm sure they could be better. Hopefully I'll get out of this funk by March and I'll be able to look back at them with a less jaundiced eye. Now, I get to look forward to gray scaling the cels for sequence four. This will probably be just as time consuming as working on the cels for sequence two, AND I have to start reworking one of two scenes that really are very poorly animated.

I just see a lot of work right now that doesn't feel like it has an ending. That's not good. I'm going to stop now and see what I can do to pick myself up.

Hopefully I can. Stay tuned...

Tuesday, February 5, 2013

Buckling Down

I am my own worst enemy.

No, it's not because I'm incredibly self-critical of everything I produce. No, it's not because I think I'm a mediocre artist and animator. No, it's not because I am filled with self-loathing. Although I suffer from all of these things, that is not the reason I am the enemy.

No, I have a bad habit of letting time slip away from me.

For example, this week I was supposed to have five shots colorized for my milestone – a goal that does not seem very difficult to reach. I started off with the best of intentions, as I always do, getting the basics down on how I was going to colorize this sequence and I even succeeded in getting several cels done for a shot. But it's a difficult, time consuming, and tedious process and I hate difficult, time consuming, and tedious processes. So, instead of working the rest of last Wednesday, I took time off to relax. That was mistake number one.

Then I found out that my wife had the next day, so I decided to spend it with her. This led to a bunch of emotional ups and downs as we are still working things out. Of course Friday is my traditional night to go see friends and I just couldn't get motivated to work. After which came Saturday and Sunday which involved me having to shovel/blow out the snow in the driveway which it an incredibly exhausting thing (I have a HUGE driveway) leaving me with no energy or drive to colorize. I was spent for the weekend and becoming more and more miserable about not getting anything done.

By Monday morning, I was stressed, miserable, and extremely cranky. Not a good way to begin a week.

As I began working on colorizing again, I started to realize that this – like so many things – is just something I have to get through. Not because this work is horrible. Oh, it's tedious and frustrating, but in the end it looks really good. I'm very happy with they way it looks (which I might add is exactly how I had envisioned it, that's something that I've never experienced before). I'm also not getting mad at myself like I used to. Yes, I missed my original goal, but I'll rewrite the schedule and keep going. This animation, more any any one that I have worked on before, really means something to me. I feel different this short. Definitely different.

I'm not precisely certain what that means, but hopefully it's a good thing. Stay tuned...